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Course Notes - Introduction
In
the late 1990’s LucasArts took a different step with its Star Wars games,
fresh off creating flightsims such as TIE Fighter and First-Person shoot-em-ups
such as Dark Forces, they took the next logical step and created a strategy
game. However
while they succeeded in creating a good strategy game, most of the gaming
community labelled the game a failure, and not fun and to be honest quite
boring, lacking a true combat feel. So
accepting these criticism LucasArts went back to further developing the story
lines to other Star Wars games (X-wing Series and Jedi Knight Series). However
for the many who disliked the game and left it on their shelves getting dusty or
those who didn’t even bother buying it, there was still a small percentage of
people who actually did enjoy the game. Sure it wasn’t as exciting as flying
around in a Tie Defender, or shooting Dark Troopers, but it was different, it
made you think as one mistake at one point could alter the rest of the game, and
as each and every game was in-fact different, it provided endless possibilities. So
this percentage of people played Rebellion, not only in single player but also
on the Zone once Microsoft added it to the game list, and Lucas Arts released a
patch which made multiplayer much better and less buggy. In
the following course, you will find everything you need to know about the game,
and many things you probably didn’t know existed. The
Test has been updated and now more of the questions require you to think,
copying answers directly from the text will gain you little points, not enough
for a pass at least. Plotline: Rebellion is a game that sets you as overlord of either the Empire or the Rebels. The game is set just after the Death Star above the jungle moon of Yavin was destroyed with the rebels feeling cocky and the Empire gunning for revenge. The game is strategy-based and contains two main parts: - the Main screen which is based around trying to conquer the galaxy (and where you control everything) and the combat screen which is based around fleet to fleet engagements which can range from a couple of Corvettes and a Dreadnaught fighting a Interdictor to whole fleets of Super Star Destroyers and TIE Defenders fighting the huge Mon Calamari Cruisers. To win success is only needed on the Main screen, but by not playing the combat you are missing one of the best parts of the game.
How
to win |