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Basic Principles:

•  One of the first basic principles you should learn is that IT IS ONLY A GAME! Nothing more than that! Besides, it's becoming of a fighter pilot to keep a cool head in all situations.

•  Stay Alert. This one is pretty self explanatory.

•  Keep moving. You shouldn't fly in a straight line for more than 30 seconds, or unless it's a head-on pass.

•  Lose the Weight, Fatty! If your craft has shields, lose ‘em. You can then add that extra bit of power to lasers.

•  Another thing you should quickly stow in your brain is SEE, DECIDE, ATTACK, BREAK . If you cannot grasp that obvious thought, you'll be dead. Quick.

•  Extended turning engagement (otherwise known as a turn-war, or if the action is hot and heavy, a Knife-fight,) is a bad situation to get into. If you decided to drag it into such a fight at the merge, then “You one crazy b----!”-Chris Rock, Rush Hour 2.

•  Mix it up. A stale list of 3 maneuvers that you use can be easily discovered and use to kill you. Just mix it up.

•  And this is possibly the most important thing you can remember: Keep a cool head. Even if you're facing a 13-6 deficit, don't stray from any training you have. Remember it, use it, and exploit your opponent's weaknesses. Even if you don't win, make it a close match.

•  Always try to practice great BFM. Cause if you can't you'll never amount to a hill of beans.

-= Continue to Pilot Psyche and Situational Awareness =-

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