Basic Principles:
One of the first basic principles you should learn is that IT IS ONLY A GAME! Nothing more than that! Besides, it's becoming of a fighter pilot to keep a cool head in all situations.
Stay Alert. This one is pretty self explanatory.
Keep moving. You shouldn't fly in a straight line for more than 30 seconds, or unless it's a head-on pass.
Lose the Weight, Fatty! If your craft has shields, lose ‘em. You can then add that extra bit of power to lasers.
Another thing you should quickly stow in your brain is SEE, DECIDE, ATTACK, BREAK . If you cannot grasp that obvious thought, you'll be dead. Quick.
Extended turning engagement (otherwise known as a turn-war, or if the action is hot and heavy, a Knife-fight,) is a bad situation to get into. If you decided to drag it into such a fight at the merge, then “You one crazy b----!”-Chris Rock, Rush Hour 2.
Mix it up. A stale list of 3 maneuvers that you use can be easily discovered and use to kill you. Just mix it up.
And this is possibly the most important thing you can remember: Keep a cool head. Even if you're facing a 13-6 deficit, don't stray from any training you have. Remember it, use it, and exploit your opponent's weaknesses. Even if you don't win, make it a close match.
Always try to practice great BFM. Cause if you can't you'll never amount to a hill of beans.
-= Continue to Pilot Psyche and Situational Awareness =- |